Fable: The Lost Chapters Mod Scene
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Re: [3%] Fable:41 ( In Development ) [message #14444 is a reply to message #14407] Wed, 15 November 2006 14:47 Go to previous messageGo to previous message
SLRGrant is currently offline  SLRGrant
Messages: 30
Registered: November 2006
Location: England
chaos wrote on Tue, 14 November 2006 23:25

Ok, I was looking through your bowerstone slums warehouses and noticed all the kraken markers etc. Have you gotten it to work?


Oh and about this, the reason it wont load is because of the vast amounts of Tng it has to suck up.. my god. just TRY and load it up on a system with less than 4GB of RAM because it wont work, it will give you an out of memory exception and if you check Task manager you will notice how Albion Explorer is sucking ALL of the available system RAM up.


What I'm doing in Fable TLC:

1. Get that fuggin Krakan to appear in B.Stone. (only the beginning)
2. Make Nostro's Sword into the coolest thing ever and release it as a packaged mod. (Done and released but still working on it)

[Updated on: Wed, 15 November 2006 14:48]

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