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Re: Xbox Xml & Xbox Mods [message #13876 is a reply to message #13868] Fri, 27 October 2006 13:09 Go to previous messageGo to previous message
Silverback is currently offline  Silverback
Messages: 170
Registered: July 2005
Location: Illinois

Cow Tipper
misohony wrote on Fri, 27 October 2006 06:21

Silverback wrote on Thu, 26 October 2006 21:52

A couple More. You will need to do the same as above with XboxTool and Textures. You will need Textures,game.bin,names.bin,text.big and graphics.big



Great stuff, thank's Silverback. One question though, I don't have a "text.big" only a "text.biz". And I can't seem to figure out how to convert it. The XBOXTool only seems to support .big?



It is just a Zlib Compressed file. Fable Tools linked above will decompress this to .big

And the XboxTool is only to rename Textures.big bank Entry to PC so the fmp will import correctly. The game cannot run with that bank name so you have to convert it back to xbox by hitting the option again. All the other bigs are fine the way they are.

[Updated on: Fri, 27 October 2006 13:12]

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