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Re: .X file format? [message #13900 is a reply to message #13890] Sat, 28 October 2006 19:15 Go to previous messageGo to previous message
Augmented-Pickaxe is currently offline  Augmented-Pickaxe
Messages: 118
Registered: April 2006
Location: Adelaide, South Australia
Uhhh... Are you trying to import the mesh into Game.bin? If so, you are putting it in the wrong place. It needs to be in GRAPHICS.BIG> MBANK_ALL_MESH.

If you want to make a .bin entry, right click on the 'game.bin' and press new entry. Give it a type of 'OBJECT' then export header and sub-header data from another object into a txt file and then import into new entry.

Then modify it to suit.


Current Projects:
- Fable: A Hero's Journey
- A Kind of Evil: A true Fable

[Updated on: Sat, 28 October 2006 19:16]

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