Fable: The Lost Chapters Mod Scene
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Re: Glow [message #17449 is a reply to message #17414] Tue, 27 March 2007 16:15 Go to previous messageGo to previous message
Alu. is currently offline  Alu.
Messages: 7
Registered: March 2007
@punkrockervash:
Argh, sounds like tedious work if I will have to remove the glow separately for each and every object/person in the game Sad

@ CyborgDragon Your advice seems to be contradicting punkrockervash. But if this is true will it be something removable from all objects/people in one go with out having to remove the values for each person separately?

Anyway I had a look where you suggested punkrockervash, the only things that sound possible to me are CTargetingDef and CPercievedThingDef. Can anybody confirm if these are the right files, and what values I should edit within them to reduce/remove the glow? Confused
 
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