Fable: The Lost Chapters Mod Scene
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Home » Site » General Discussion » Creating New Towns and Quests? Possible?
Creating New Towns and Quests? Possible? [message #17923] Mon, 09 April 2007 21:53 Go to previous message
ercpkr is currently offline  ercpkr
Messages: 2
Registered: April 2007
Hello, I'm a long time reader, first time poster. I have a quick question to ask you all.

Yeah, I know that as a noobtard to modding, I shouldn't be looking at something so ambitious, but I would like to ask if it is possible to add new towns or quests to Fable?

If you've downloaded the Freeroam Mod, you'll notice that there is a LOT of empty space in Albion, and no longer content to simply make tatoos and add random monsters in towns for kicks, I've decided that perhaps I should do something meaningful with my spare time.

So would it be possible to add another town? Even if this town is just a couple of houses in the middle of the forest or a clone of an existing town. If this is possible, how would you recommend going about this? Furthermore, is it possible to add new quests or to change the objectives of existing ones?

Also, while I'm posting I'd like to ask another question that isn't irrelevant to the above: is it possible to get monsters to leave the beaten path? When freeroaming, I've noticed that monsters you attack won't chase after you if you go off the road. Some of them stand there, others shoot ranged weapons at you (if they have any and if you are in range). Is there a mod that deals with this?


"I can resist anything but temptation."
-Jesus
 
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