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.X exporting error [message #20346] Sun, 17 June 2007 18:02 Go to previous message
Sean_s is currently offline  Sean_s
Messages: 576
Registered: June 2007
Location: Ohio
Hello, I know I've been ignored allot, I'm sorry for my blunder I truly am, but can someone help me with this.

I'm using 3ds Max 9 to separate Maze's gloves from the rest of him, easily done. I export it as an .X and try to import it into FE, but I got this.

http://img150.imageshack.us/img150/9229/error2kw9.jpg

Also, just to see if there was something wrong other then me, I exported maze's robes (done by Bluetooth I believe) from FE, import it into 3ds max, didn't do ANYTHING, exported it, imported it into FE and got this.

http://img443.imageshack.us/img443/6075/errorhw5.jpg

Also, I reimported the .X file that I exported and it didn't show anything.

Also heres what it looks like when I export something from FE:

xof 0303txt 0032
template Frame {
 <3d82ab46-62da-11cf-ab39-0020af71e433>
 [...]
}

template Matrix4x4 {
 <f6f23f45-7686-11cf-8f52-0040333594a3>
 array FLOAT matrix[16];
}

template FrameTransformMatrix {
 <f6f23f41-7686-11cf-8f52-0040333594a3>
 Matrix4x4 frameMatrix;
}

template Vector {
 <3d82ab5e-62da-11cf-ab39-0020af71e433>
 FLOAT x;
 FLOAT y;
 FLOAT z;
}

template MeshFace {
 <3d82ab5f-62da-11cf-ab39-0020af71e433>
 DWORD nFaceVertexIndices;
 array DWORD faceVertexIndices[nFaceVertexIndices];


ECT. More stuff like that, but when I export from 3ds Max:
xof 0303txt 0032
template SkinWeights {
 <6f0d123b-bad2-4167-a0d0-80224f25fabb>
 STRING transformNodeName;
 DWORD nWeights;
 array DWORD vertexIndices[nWeights];
 array FLOAT weights[nWeights];
 Matrix4x4 matrixOffset;
}

template XSkinMeshHeader {
 <3cf169ce-ff7c-44ab-93c0-f78f62d172e2>
 WORD nMaxSkinWeightsPerVertex;
 WORD nMaxSkinWeightsPerFace;
 WORD nBones;
}


AnimTicksPerSecond {
 4800;
}


And thats all, nothing else...just that.

Heres whats odd, the second one's file size is BIGGER then the first one, witch pasted into a word document would take up 360 pages!

So, if someone would give me any idea what is going on, please.

Also, if your Xporter for 3ds max 9 works, send it to me and I'll see if its just mine.


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