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Home » Fable TLC » Discussion » Level Scripting » ground texture/ material
Re: ground texture/ material [message #20825 is a reply to message #20808] Tue, 26 June 2007 13:41 Go to previous message
Satan
Messages: 1033
Registered: September 2005
Location: Hades

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STB Info

As for the digging I would think that the game was tracking what sort of ground it was and enabling/disabling dig accordingly. Putting in a load of dig markers in the right places would give the right effect though.


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There is nothing in the Void.
There is no point to it's being.
I wish there was a reason.
There is nothing in the Void,
But what we put there.
 
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