Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Level Scripting » Populating Maps
Re: Populating Maps [message #20856 is a reply to message #20816] Tue, 26 June 2007 21:06 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

Administrator
The random population sim is just wandering traders for the most part. Can't remember if it's controlled via the game.bin->VILLAGE or the scripts.bin


Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
Read Message
Read Message
Read Message
Read Message
Previous Topic: Respawning Bodyguard
Next Topic: Time based script
Goto Forum:
  


Current Time: Sun Apr 28 09:42:18 PDT 2024

Total time taken to generate the page: 0.00940 seconds