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Home » Fable TLC » Discussion » Definition Editing » Manipulating dynamic objects?
Manipulating dynamic objects? [message #21870] Mon, 16 July 2007 18:33 Go to previous message
MXGear is currently offline  MXGear
Messages: 21
Registered: November 2006
Location: NY
I'm trying to change my characters hair so that it doesn't bounce as much while my character runs. I've tried messing with the CPhysicsdef for that object, but it doesn't seem to change anything.

Is it even possible to change this? Or am I just missing something...any suggestions would be appreciated Surprised


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