While I'm waiting for Silver to reply to a pm about this. Here's a challenge.
Get this too work:
StartCTCShop;
StockItemDefsKeys[0] "OBJECT_CRYSTAL_BATTLEAXE";
StockItemDefsQuantity[0] 1.0;
StockItemDefsMaxStock[0] 1.0;
DayLastChecked 5;
EndCTCShop;
It will currently override the base shop items, but for some reason won't list the new ones. So any suggestions on what I'm doing wrong with the syntax here?
NewThing AICreature;
Player 2;
UID 18446741275358321754;
DefinitionType "CREATURE_TRADER_STOCKED_01";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent TRUE;
ThingLevelPersistent TRUE;
StartCTCPhysicsNavigator;
PositionX 43.756840;
PositionY 43.957280;
PositionZ 29.904350;
RHSetForwardX 1.000000;
RHSetForwardY 0.000000;
RHSetForwardZ 0.000000;
RHSetUpX 0.000000;
RHSetUpY 0.000000;
RHSetUpZ 1.000000;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCShop;
StockItemDefsKeys[0] "OBJECT_CRYSTAL_BATTLEAXE";
StockItemDefsQuantity[0] 1.0;
StockItemDefsMaxStock[0] 1.0;
DayLastChecked 5;
EndCTCShop;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
Health 60.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero FALSE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted FALSE;
CanBeMarried FALSE;
InitialPosX 0.0;
InitialPosY 0.0;
InitialPosZ 0.0;
EndThing;