Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Tools Discussion » How do I Inject custom models, and what to use?
Re: How do I Inject custom models, and what to use? [message #25218 is a reply to message #25062] Mon, 27 August 2007 14:39 Go to previous messageGo to previous message
Silentwindpl is currently offline  Silentwindpl
Messages: 2
Registered: August 2007
crazybunny wrote on Sun, 26 August 2007 13:20

it uses bones to animate, but animation is only on clothing bows and characters. Yes you can use 3ds max 8 and you have to export as direct x.You have to use pandasoft exporter to export .x correctly though.and fable FEhas the option to load a custom model in the game.Go check out the work inprogress section to see lots of model stuff. i made a couple weapons and im working on clothing now. Weapon is easy, and clothing is a pain in the ass. Id suggest to learn on a weapon model first

http://www.andytather.co.uk/Panda/directxmax_downloads.aspx

Thanks I got it! (Atleast I think that's the right one).

Well, I'm going to read some tutorials.. Once I find some, on how to mod for fable. Thanks for all the help guys!
 
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Xbox ScreenCap
Next Topic: albion explorer mess
Goto Forum:
  


Current Time: Sun May 19 01:07:07 PDT 2024

Total time taken to generate the page: 0.00552 seconds