Fable: The Lost Chapters Mod Scene
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Re: New Weapon: Nerveshatter [message #49766 is a reply to message #49756] Tue, 10 March 2009 14:45 Go to previous messageGo to previous message
DeathTrap is currently offline  DeathTrap
Messages: 16
Registered: January 2008
Location: Bradenton, Florida
JohnDoe wrote on Tue, 10 March 2009 16:35

You can make it yourself with a retexture of the original. Change the hue of the orange until it's blue, then lighten/darken it if needed, and don't forget to add alpha. Import into Fable, assign textures to the models, add 10-20 glow to the alpha part and set it to enable alpha textures. There are bump maps, assign those too. You may even want to add specular maps, changing maxtexturelayers to 7 with both a bump and reflective map. Go with spec map 27, looks best.


I've already done all of this stuff.. I've even redid the texture for the crystals because I didn't like the original texture it looked almost like a solid color in game. I know how to do all that, just not how to make it tranparent.


http://img.photobucket.com/albums/v111/Darklinkn2it/mysig.png
 
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