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Re: New Weapon: Nerveshatter [message #49780 is a reply to message #26253] Tue, 10 March 2009 17:10 Go to previous messageGo to previous message
The New Fabled Ravrn
Messages: 500
Registered: April 2008
Here's what I've gathered:

Glow: In the "graphics.big" section of FableExplorer, open a mesh.
In the "Materials" tab there is a section labeled "Glow Strength".
Any number, 1-100, will make the weapon glow. Anything above 50 is really bright.
Transparency: I'm pretty sure, John, that you said this must be done in the textures.big, but i think you only have to add layers. After that I'm pretty sure you enter "1" in the "Material Alpha Enabled" portion of a mesh.

Either way, you're probably right, but I think DeathTrap mentioned glowing...so I know that's how you make a weapon glow anyway.

There isn't much work to be done in the textures.big if I'm correct.

[Updated on: Sun, 29 March 2009 06:27]

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