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Re: A Collection of Questions [message #26692 is a reply to message #26676] Thu, 13 September 2007 20:52 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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Grog_McGee wrote on Thu, 13 September 2007 20:56

Hey look some more questions...
  1. Where are trader and store inventories hidden? That is, I can see that they're in CStoreDef but is there a way to see which store is which - otherwise this is going to be one long painstaking process to modify all the stores to be less le awesome in what they sell.
  2. Where are item groups for barrels, bookshelves, etc hiding...I've been searching for them off and on all day with no luck.
  3. The items dropped by monsters are controlled by CContainerRewardHeroDef --> OBJECT_FAMILY, correct? Assuming the above is true. How does the value of RewardObjectOccurrenceRate function? Since I see values that range from 50 to 400 I assume that this is not a percent chance...




  1. You can get to them from the Building or Creature themselves. Alternatively, there's a thread around here somewhere that lists them.
  2. Ha! Items that barrels, shelves, and chests have in them are all in the tng.
  3. I was under the impression that it WAS percentage based.



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Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
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