Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Discussion » Graphics Editing » A Video, Making Weapons Work in Fable, The Easy Way  () 1 Vote
Re: A Video, Making Weapons Work in Fable, The Easy Way [message #36195 is a reply to message #26542] Sun, 30 December 2007 06:28 Go to previous messageGo to previous message
facethecannon is currently offline  facethecannon
Messages: 19
Registered: December 2007
Location: cumblowus
1.) Im a newb we know
2.)Im like a half a year late.

I just started modding fable yesterday
I have done everything and still my creative itch wasnt being satisfied. so i peeped some tutorials and learned how to make a weapon in blender. The weapon i came up with.. the design means a lot to me and my pplz. concidering Our symbol is in it. I cannot import a .x file into 3dmax9
it brings up two windows
Innapproppriate Imort Module can not be found
and
Invalid File Type..

Is there another way?
PS GOOD WORK TO THIS SITE AND THE PPL IN IT. Yall some beasts.


I put the noo in Noob..

[Updated on: Sun, 30 December 2007 06:29]

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