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Re: Fable Multiplayer [message #27834 is a reply to message #27791] Wed, 19 September 2007 14:30 Go to previous messageGo to previous message
HodgePodge is currently offline  HodgePodge
Messages: 440
Registered: April 2007
Location: Making Bagel Bites
allong wrote on Wed, 19 September 2007 07:46

Now, as this is my first post please don't think I'm just an illiterate noob that would say "zomgz somone mack febel online!".

Now, I am aware that there was a thread (/Topic, whatever you call it) about if a multiplayer Fable was possible and some of you said no, well I am here with evidence of a multiplayer possibility.

GTA: San Andreas was mentioned in that topic and that's part of my evidence, GTA:SA was made single player and stayed like that until my good friends "kyeman" and "littlewhitey" discovered a way of de-compiling the GTA:SA files and inserting Winsoc dll's into the coding. Now, a quick explanation on the Soc.dll... It is a dll originally called "Simple Online Communication" that allows for online communication. Now, with that dll in hand and some basic coding inside the game files, it will provide the possibility to play Fable over a network whether it be WAN or LAN.

Please discuss...


I'm sorry, but it won't work. What we do now is not nearly advanced enough to do what you're talking about, and we'd have to crack the exe to do it. And even after the exe is cracked, apps have to be developed to deal with altering it. So, in short, no.


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