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Re: Executable Functions [message #33165 is a reply to message #33113] Mon, 29 October 2007 22:23 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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DemonDoor_Start                                .text 00E6E2E0 0000008B R . . . . . . 
DemonDoors                                     .text 00E75590 00000036 R . . . . . . 
Fisticuffs_Complete                            .text 00E82190 00000083 R . . . . . . 
Fisticuffs_Create                              .text 00E82220 000002AB R . . . . . . 
Fisticuffs_Crowd                               .text 00E83A20 0000019B R . . . . . . 
Fisticuffs_Cutscene                            .text 00E8A1D0 000000C8 R . . . . . . 
Fisticuffs_Introduced                          .text 00E84B50 00000021 R . . . . . . 
Fisticuffs_KHG_Win                             .text 00E8B020 000006D4 R . . . . . . 
Fisticuffs_Main_                               .text 00E84B80 0000226C R . . . . . . 
Fisticuffs_NPC_Create                          .text 00E8A2B0 00000CBF R . . . . . . 
Fisticuffs_Tyler                               .text 00E87030 00003107 R . . . . . . 
PAAWB_NPC                                      .text 00EC12E0 000000F1 R . . . . . . (Picnic Area After Wasp Battle script)
RPS_BANDIT_ARCHER                              .text 00EC32F0 000007BB R . . . . . . (Random Population Sim Script Functions)
RPS_BANDIT_GRUNT                               .text 00EC3AD0 000000D6 R . . . . . . 
RPS_Exit                                       .text 00EC1CD0 0000021C R . . . . . . 
RPS_Main                                       .text 00EC1850 0000008B R . . . . . . 
RPS_Morality                                   .text 00EC1EF0 00000344 R . . . . . . 
RPS_NPC                                        .text 00EC1910 0000024C R . . . . . . 
RPS_Spawn                                      .text 00EC29F0 00000739 R . . . . . . 
RPS_TRADER                                     .text 00EC3130 000000EB R . . . . . . 
SM_Main                                        .text 00ED3A90 0000008B R . . . . . . (Statue Master Functions)
SM_Markers                                     .text 00ED3B30 0000057A R . . . . . . 
S_QGT                                          .text 00D50600 00000047 R . . . . . . 
S_QGT_GuildTrain_Main                          .text 00D3BB50 0000008B R . . . . . . 
S_VPAAWB                                       .text 00EC1780 00000036 R . . . . . . 
S_VPAAWB_Main                                  .text 00EC1240 0000008B R . . . . . . 
S_VRPS                                         .text 00EC3BC0 00000039 R . . . . . . 
S_VSM                                          .text 00ED4A40 00000036 R . . . . . . 
ScriptMain                                     .text 00CDE2F0 00000036 R . . . . . . 
Script_Global                                  .text 00CE19A0 00000036 R . . . . . . 
TH_Cutscene_Triggers                           .text 00EDED10 00000583 R . . . . . . (Wandering heroes Script Functions)
TH_Main                                        .text 00EDEC70 0000008B R . . . . . . 
TH_Scenes                                      .text 00EE1DC0 00000077 R . . . . . . 

[Updated on: Mon, 29 October 2007 22:34]

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