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Re: Executable Functions [message #71737 is a reply to message #33113] Tue, 04 June 2019 18:10 Go to previous messageGo to previous message
blastedt is currently offline  blastedt
Messages: 5
Registered: May 2016
Location: Blastedt

if you change the byte 01375741 aka Fable.exe+F75741 from one to zero, you can leave quest zones instead of being forced to reload

---
Debug profiles:

the routine at Fable.exe+7030 is labeled CUserProfileManager::IsDebugProfile. Bytepatch information:

Toggle Spoiler

This bytepatch fools the game into believing you are playing on a "debug profile". It has the currently noted effects:
1. you may world save whenever you want
2. all empty save slots except the first one are hidden
3. saves are saved in "Save04" instead of "Manual - Save04"
World saving inside a quest seems to work fine - you are put back in the quest at the same state when you load. Needs a lot more testing though.


Blastedt

[Updated on: Sat, 27 July 2019 22:25]

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