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Re: Changing Hero's Current Experience... [message #37438 is a reply to message #37437] Wed, 30 January 2008 07:43 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
There will be soon, it will be in this thread.[/joke]

The other way is to change the game save, but I haven't swam in that pool yet.

It should be simple enough, grab Cheat Engine or something of the sort and go play around with it while messing with your experience.
Like, do an initial search, go back to Fable and spend/gain some experience, go back and search for values that got lower/higher, repeat. Eventually you should end up with a practically-sized list of addresses to check. One at a time, set them to 0 and see if it has any effect on the game. You're looking for 4 addresses, though probably 16 are going to take some effect, you only want to ones that change the value to 0.

As for FE, it doesn't extend to gamesaves or the exe.
However, you could set it so you don't get general experience from anything (quests, creatures or otherwise), you could make it so that if you strike someone/hit someone with a bow/will someone you don't get experience from that, you could also set it so that items like food/potions don't give experience, but then you have this problem of not being able to get experience, and the fact that you'd have to start from the very beginning to do this.

So while it is possible to get such a result using FE, it's not a practical plan.

Please note:
This is not my forte, and I may be wrong about this.
Silverback would have a much better idea about this, and I think morerunes has investigated such things as well, so if either of them could back me or correct me it'd be appreciated.

[Updated on: Wed, 30 January 2008 10:45]

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