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Re: Augmentations = NO! [message #40866 is a reply to message #40832] Tue, 06 May 2008 03:21 Go to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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JohnDoe wrote on Mon, 05 May 2008 16:45

Once you know which CDefs do what, you can follow the CDef bread crumbs through the OBJECT/CREATURE/BUILDING/WHATEVER entry.


Correct. Always go looking for the main object you want to edit.
Within that object is the cdef list which hotlinks to all the cdefs that are used.

Simply opening up the main CWeaponDef branch in game.bin will give you no clue what each one belongs too.

As for damage. An entry of "5" = "50" ingame. Wink



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
 
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