Re: Albion Explorer CHEST Problem (Read before you flame) [message #41135 is a reply to message #41126] |
Sun, 11 May 2008 17:22 |
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deadisdeath
Messages: 81 Registered: November 2006 Location: The New North
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On the UID line, change the code to 184467####4187468629 (Replace the four # with random numbers)
If it still doesn't work follow this: (I presume you've downloaded Albion Explorer, and have it working)
* Open A.E.
* To the Top left hand corner click on the Maps tab, scroll down to HeroGuildComplex ( Can be any, but we'll go for this)
* Double click on it, then on the next screen, click World Editor.
* Zoom in until you can see lots of tiny green dots ( Or, for the more Intelligent out their, Objects)
* On the HeroGuildComplexInside tab clcik the + next to it.
* Then on NULL,
* Find OBJECT_SILVERKEY_CHEST_50.
* Click it.
* Replace the writing ( Or script) that appears with:
NewThing Object;
Player 4;
UID 184467####4187468629
DefinitionType "OBJECT_CHEST_OPENABLE";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsStandard;
PositionX 47.659912;
PositionY 33.154297;
PositionZ 55.0;
RHSetForwardX -0.743122;
RHSetForwardY 0.669122;
RHSetForwardZ 0.0;
RHSetUpX -0.000517;
RHSetUpY -0.000574;
RHSetUpZ 0.999994;
EndCTCPhysicsStandard;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCEditor;
EndCTCEditor;
StartCTCChest;
ContainerContents[0] "";
ChestOpen FALSE;
EndCTCChest;
Health 1.0;
EndThing;
* Add your objects etc. and change the #'s in the UID.
* Apply changes...
* Now, zoom out, and you'll notice the green dot that you had selected just jumped across the Map, well click, and move it to an obvious place...
* Right click on the green dot, and click the To Ground tab.
* Exit and Save when promted.
* Load up Fable...
Like a monkey, ready to be shot into space.
Space monkey!
Ready to sacrifice himself for the greater good.
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