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Re: Driftking7050's Evil Guild Mod [message #55393 is a reply to message #54121] Sun, 27 December 2009 07:11 Go to previous messageGo to previous message
Cyanide is currently offline  Cyanide
Messages: 21
Registered: September 2009
Location: Da Evil carnival
Awesome mod dude i love it but i got kinda tired of the summoner just standing around, so i fixed it. What I did was create a new Brain for it, it will just wonder about and avoid region exits thats it.
So load the FMP, and replace the HeroGuildComplexInside.tng with the one provided, should work fine.
This is just a fix of the summoner


Modding For A Better Yesterday
 
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