1st of all, download the .zip bellow this text.
2nd, move it to your Fable Explorer folder and unzip it. (MAKE BACKPUP OF YOUR CURRENTS game.bin, text.big, texture.big, graphic.big and FinalAlbion.wad)
3rd, open Fable Explorer.
4th, choose to load FMP: HERO_EVIL_APPRENTICE_BINS.fmp
5th, open HERO_EVIL_APPRENTICE_MESHES.big, and merge it with graphic.big; open HERO_EVIL_APPRENTICE_TEXTURES.big and merge it with texture.big.
6th, go to FinalAlbion.wad, open it and search for DemonDoor_Guild.tng, open it; clic on the second Export button (the bottom one) and save it as DemonDoor_Guild.txt.
7th, open the DemonDoor_Guild.txt and search for "OBJECT_CHEST_OPENABLE".
8th, search for ContainerContents[0] "OBJECT_SUPER_HEALTH_POTION"; and (if you have modified this file before, you know what to do) copy and paste 5 (five) times bellow it. Change the OBJECT_SUPER_HEALTH_POTION with the "EVIL_APPRENTICE", so you will have something like this:
ContainerContents[0] "OBJECT_SUPER_HEALTH_POTION";
ContainerContents[1] "OBJECT_HERO_BOOTS_APPRENTICE_EVIL";
ContainerContents[2] "OBJECT_HERO_TROUSERS_APPRENTICE_EVIL";
ContainerContents[3] "OBJECT_HERO_SHIRT_APPRENTICE_EVIL";
ContainerContents[4] "OBJECT_HERO_SHIRT_APPRENTICE_EVIL_HOODUP";
ContainerContents[5] "OBJECT_HERO_GLOVES_APPRENTICE_EVIL";
ContainerContents[6] "OBJECT_HERO_HAT_WIZARD";
ContainerContents[7] "OBJECT_HERO_HAT_WIZARD_EVIL";
ContainerContents[8] "OBJECT_HERO_HAT_WIZARD_GOOD";
Verify that the ContainerContents[numbers] are in other from 0 to the last object you add in the chest, or Fable dies.
9th, Save this txt file as DemonDoor_Guild.2.txt.
10th, Go to Fable Explorer. On the DemonDoor_Guild.tng entry, clic on the second Import button (the bottom one), and choose to load you DemonDoor_Guild.2.txt. Apply Changes.
11th, Save Mods and Run Fable. And when you first open the Chest in the hidden Library at the Guild's Demon Door, you will have 4 Apprentice's Outfits: Netrual (with and without hood), and Evil (with and without hood).