Fable: The Lost Chapters Mod Scene
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Home » Fable TLC » Discussion » Definition Editing » Spell editing...how?
Re: Spell editing...how? [message #45075 is a reply to message #45062] Fri, 22 August 2008 19:44 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
In FE or ChocolateBox, you can edit the spells by browsing the SPECIAL_ABILITIES_IM_A_SPELL stuff in the game.bin. Just in case people go looking for a SPECIAL_ABILITIES_IM_A_SPELL in the game.bin, there isn't one. There are many SPECIAL_ABILITIES_* stuff, most of them are spells. Some of them have more than one entry (not including the NULLDEF entries, don't edit those), these other entries are for npcs, the ones for the Hero have the word "HERO" in them. Open these entries and change the data. Apply changes. Save mods and run Fable. Stop asking stupid questions. Kthxbai.
 
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