Re: Hero Changes [message #46641 is a reply to message #46516] |
Mon, 27 October 2008 01:28 |
|
Keshire
Messages: 1266 Registered: July 2005
|
Administrator
|
|
|
JohnDoe wrote on Mon, 20 October 2008 22:14 | Sure. Start with the horns, should be the easiest. Just go to OBJECT_HORNS, CAppearanceModifierDef, delete the entries in and array, should say something like RankToAppear/RankToDisappear, and there should be 3 of them, each linking to a different horn model.
Then move on to the morphing, just go to CREATURE_HERO, CHeroMorphDef, and delete everything in all of the arrays. Simply deleting the CDef might work too, not sure on that one though.
Edit: Moving to Discussions: Definition Editing.
|
That's not everything. Each Hair object entry has an appearance modifier for baldness.
Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.
|
|
|