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Home » Fable TLC » Discussion » Level Scripting » Help with Scripted Shopkeeper
Help with Scripted Shopkeeper [message #46835] Fri, 31 October 2008 22:31 Go to previous message
cdgfx84 is currently offline  cdgfx84
Messages: 10
Registered: October 2008
I can get it working fine but it there a way to set so he stands in one place instead of walking around I tried putting WanderWithInformation FALSE; in the code but it did not work also how do you set how many days before there next delivery below is the code I am using (minus the inventory list

NewThing AICreature;
Player 2;
UID 18446712344187468629;
DefinitionType "CREATURE_TRADER_STOCKED_SCRIPTED";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 100.0;
PositionY 63.0;
PositionZ 36.5;
RHSetForwardX -0.999286;
RHSetForwardY -0.037624;
RHSetForwardZ 0.0;
RHSetUpX 0.000037;
RHSetUpY -0.000976;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCShop;
StockItemDefsKeys[0] "";
StockItemDefsQuantity[0] 200.0;
StockItemDefsMaxStock[0] 200.0;
EndCTCShop;
WanderWithInformation FALSE;
Health 200.0;
EnableCreatureAutoPlacing FALSE;
EndThing;
 
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