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Re: ChocolateBox [message #47005 is a reply to message #47004] Fri, 07 November 2008 00:55 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
BayStone wrote on Fri, 07 November 2008 01:59

If I remember right, that's not really a bug per se. I made it that way by choice. Why, I don't remember. Anywho, does it actually cause problems?
It shouldn't, it can be considered "good practices" to have it match up, but I wouldn't consider it necessary.

DXT3 textures use alpha, DXT1 textures don't. While not really a bug, in FE, importing with either DXT1 or DXT3 set the alpha flag to 1 by default. This was inherited by CBox.

[Updated on: Fri, 07 November 2008 00:57]

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