Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Development » Tools » ChocolateBox
Re: ChocolateBox [message #69080 is a reply to message #68916] Tue, 16 July 2013 21:14 Go to previous messageGo to previous message
Sparrow
Messages: 562
Registered: March 2011
JohnDoe wrote on Thu, 27 June 2013 22:46

BayStone wrote on Wed, 26 June 2013 16:54

Water... Hm, never tried it. I would assume it's in the STB, but I don't know where. It could also be in the WAD, but I don't think they're actually generating the water meshes during runtime. Or are they?

This one I can answer. Smile

Short answer, the water meshes are done in the STB. No doubt.

But like almost everything else in the STB, that's where the involvement ends. The rest is done in the WAD. Whether or not it's treated as water, whether the camera can go over it and through it, whether it makes a splashy noise when it's stepped on, whether it can be walked on at all, all done in the heightmap.

The game can be played without the STB. Everything will be the same, except there won't be any terrain or landscapes or water. Everything will still make all the right sounds, and will have all the navigation data and everything, you just don't see it because the meshes are gone.

Oh, cool. So I can delete the stb and the game will still work? Nice. I might do that for testing purposes lol


Are you shpongled?
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon9.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Script to allow modification of Fable
Next Topic: Xporter for 3ds Max 2008-2015
Goto Forum:
  


Current Time: Thu Apr 18 11:05:22 PDT 2024

Total time taken to generate the page: 0.01289 seconds