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Home » Fable TLC » Mods » Scripts » Add girl anywhere, or the way to pimp your tlc!
Add girl anywhere, or the way to pimp your tlc! [message #47003] Thu, 06 November 2008 22:36 Go to previous message
douance is currently offline  douance
Messages: 7
Registered: November 2008
Location: paris
Hi evryone Very Happy

This is my First post, but really not the first I read...

I barelly don't know if you guys are still reading and writing things here, but I wished to thank you for all your fabulous work done on this incredible game Very Happy

SO ! For the search engine, and for you, little friend, reader, yeah you, it's time to reveal my gorgeous script xD

HOW TO MARRY SOPHIA, the working girl or prostitute, whatever... You can find her in the bordello area, and she's the egyptian type, blue dress, black hair...

She's quite hot, and I was quite bored of my previous not attractivs wives ( omg, sorry if you don't understand that sentence, I'm french, and my english is a little... funny... )

SO I've found a way to do it! Step by step, you have to do (with shadownet Fable Explorer):

1) Double clic on FinalAldbion.wad
2) Find Data\Levels\FinalAlbion\Bordello.tng (search for bordello) and double clic on it
3) Export the entry data as a txt
4) Open it and add after XXXSectionStart NULL;
NewThing AICreature;
Player 0;
UID 18446741874686298196;
DefinitionType "CREATURE_HIGHCLASS_PROSTITUTE";
CreateTC "CTCWife";
ScriptName NULL;
ScriptData "NULL";
ThingGamePersistent FALSE;
ThingLevelPersistent FALSE;
StartCTCPhysicsNavigator;
PositionX 76.475342;
PositionY 44.644775;
PositionZ 47.67149;
RHSetForwardX 0.38496;
RHSetForwardY -0.922908;
RHSetForwardZ 0.0;
RHSetUpX 0.000552;
RHSetUpY 0.00023;
RHSetUpZ 0.999994;
EndCTCPhysicsNavigator;
StartCTCTargeted;
Targetable TRUE;
EndCTCTargeted;
StartCTCTalk;
EndCTCTalk;
StartCTCEditor;
EndCTCEditor;
StartCTCVillageMember;
VillageUID 0;
EndCTCVillageMember;
StartCTCContainerRewardHero;
EndCTCContainerRewardHero;
StartCTCEnemy;
FriendsWithEverythingFlag FALSE;
EnableFollowersEnemyProxy TRUE;
FactionName "";
EndCTCEnemy;
StartCTCCreatureOpinionOfHero;
InteractedFlag FALSE;
GreetedFlag FALSE;
LastOpinionReactionFrame 0;
NumberOfTimesHit 0.0;
ToleranceToBeingHitOverride -1.0;
FrameToDecayNumberOfTimesHit 2147483647;
ForcedAttitude 18;
HeroOpinionEnemy FALSE;
EndCTCCreatureOpinionOfHero;
StartCTCAIScratchpad;
EndCTCAIScratchpad;
StartCTCWife;
CourtingBlocked FALSE;
PermittedToRegionFollow TRUE;
FrameGotMarriedToThePlayer 2147483647;
DivorcedHero FALSE;
JustMarried FALSE;
NeedsToChangeBrain FALSE;
FrameToCheckAppearanceChanges 0;
FrameLastAwareOfHusband 0;
FrameLastReducedOpinion 0;
FrameLastEvaluatedGiftOpinion 0;
FrameLastConsideredGivingGift 0;
FrameLastEvaluatedLoveAttitude 0;
FrameEnteredAttitudeHate 2147483647;
FrameLastGaveDivorceWarning 0;
FrameEnteredLoveWithHusbandPresentAtHome 2147483647;
FrameLastGaveSexOffer 0;
GiftGivingOpinionDistanceFromMax 0.0;
GiftGivingPriceValue 15;
GiftToGiveDef 0;
LastFatnessChangePoint 0.0;
HouseDressingLevelLastCommentedOn 0;
BooleanHusbandAppearances[0] FALSE;
BooleanHusbandAppearances[1] FALSE;
BooleanHusbandAppearances[2] FALSE;
BooleanHusbandAppearances[3] FALSE;
FrameLastReceivedNiceGift 0;
FrameLastCulledGiftsReceived 356;
LoveAttitudeValue 0.0;
HasBeenInLoveWithPlayer TRUE;
ReceivedWeddingRing TRUE;
EndCTCWife;
Health 12.0;
OverridingBrainName NULL;
HasInformation FALSE;
WanderWithInformation FALSE;
WaveWithInformation FALSE;
ContinueAIWithInformation FALSE;
EnableCreatureAutoPlacing FALSE;
AllowedToFollowHero TRUE;
RegionFollowingOverriddenFromScript FALSE;
RespondingToFollowAndWait TRUE;
CanBeCourted TRUE;
CanBeMarried TRUE;
InitialPosX 3372.467285;
InitialPosY 2060.642822;
InitialPosZ 47.67149;
EndThing;

5) Close the damn file,import it and enjoy your game, etc...

This thing work for the bordello area and for sophia, so you put it in another script's area and you change some of the little things and it probably could work for another girl Wink

As we say here, have foune!

index.php?t=getfile&id=7051&private=0


Let's go and see star hores!
No man! It's Star Wars!

[Updated on: Sun, 08 November 2009 04:21]

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