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Re: Dark knight armor re-textures [message #56599 is a reply to message #56597] Mon, 29 March 2010 10:40 Go to previous messageGo to previous message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

Administrator

To see which files are affected by this mod, rename the file by changing the ".fmp" part to ".big", then in FE click 'file' then 'open' and find that file and click it, then in the top left box with file names in it, double click the file. See which file or files you need.

Now check the link in my sig concerning back-ups, look in the second spoiler block to see which disk each file is on. You may get lucky and still have the disk or disks with the files you need to fix this.

Good luck.


 
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