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Re: summoner mod [message #51305 is a reply to message #51304] Fri, 15 May 2009 06:37 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
jwc2200 wrote on Fri, 15 May 2009 08:09

I saw your post and installed the fmp to see what files get modded.
There's an easier and more effective way to do that.
If you rename the mod, changing the extension from FMP to BIG, you can open it from within FE like you would any other archive.
http://img32.imageshack.us/img32/8758/123hrp.png
Here you can see that the only modded archive is the game.bin and the only modded entry is CREATURE_HERO, which also tells me that this is a crappy mod.
 
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