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Re: reverse weapon [message #51721 is a reply to message #51717] Thu, 04 June 2009 01:18 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
To fix, you undo the edit. If you switched the mesh ID with that of the novice bow, undo it. If you edited the CARRY_SLOT/CCarryableDef entries, undo it. Whatever you did, undo it.

There's your fix.
 
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