Fable: The Lost Chapters Mod Scene
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Re: Modeling: .x - .3ds [message #52477 is a reply to message #52476] Sat, 04 July 2009 04:49 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Texture mapping. There are tons of 3DS tutorials for this topic, this was the first one I saw on Google, but you'll want to search around for more in-depth tutorials and guides. Most of my meshes are derived from standard/extended primitives or original models, so my texture mapping is as easy as minor adjustments.

[Updated on: Sat, 04 July 2009 04:50]

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