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Re: Creating fmps [message #52805 is a reply to message #52788] Thu, 16 July 2009 01:56 Go to previous messageGo to previous message
jwc2200 is currently offline  jwc2200
Messages: 845
Registered: March 2008
Location: Texas

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Thank you. I did not think I understood, but I was able to make an fmp that came out like I wanted. Now I have an fmp of the physical shield with no glow or flashes at the top of the hero when turned off and on.
I deleted the current CSpecialEffectsDef and made a new one with no flashes.

Did I do it right though? I would think that a different fmp where changes were made, and not simply deletions, would be difficult to do that way. To make the fmp I grabbed SPECIAL_ABILITIES_PHYSICA L_SHIELD_DEF, from the box on the left of FE, not an individual cdef. I still dont get how to grab an individual cdef, like CWeaponDef, for instance. I can only grab things in the long window on the left, never anything that opens on the right of FE.


 
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