Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » General Mod Discussion » Modding problems - summon, sheathing, armor sets and more
Re: Modding problems - summon, sheathing, armor sets and more [message #53099 is a reply to message #53098] Wed, 29 July 2009 05:53 Go to previous messageGo to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
quicksilver wrote on Wed, 29 July 2009 07:34

Thanks. But I forgot one question, that is related to my summon problem: If I could "forget" summon spell, by some modding and then learn it again, maybe then creature I want will spawn. This is just an idea, I'm not hoping for anything much. I finished the game and was thinking of starting a new one anyway.
If a new game is required, the only way around it would require a save hack. It would only be a matter of "refreshing" the data for the default summon in the save. No one who still comes here knows how to do that.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon12.gif
Previous Topic: Alright I have a question.
Next Topic: drunken bar fight
Goto Forum:
  


Current Time: Sat May 18 23:00:10 PDT 2024

Total time taken to generate the page: 0.00594 seconds