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Re: Balverine caves [message #54946 is a reply to message #54945] Sat, 07 November 2009 17:06 Go to previous messageGo to previous message
oryp is currently offline  oryp
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Registered: February 2009
Location: I wish i knew...
jwc2200 wrote on Sat, 07 November 2009 16:16

I will do this. I have done the HobbeCaveEntranceTunnel already. Do you want the other caves to have balverines also? I will not put balverines in place of hobbes during the quest to rescue the kid though, that doesn't use creature generators, it uses individual hobbe spawn markers. Let me know if you want the side caves. Here's a screenshot:


Yes, please, I'd like the sides also,m if it's not too much trouble. I've tried it myself but I don't know how to work the TNG editor that well. Thanks alot.
 
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