Re: [Graphics] Rotating a Weapon via Helper [message #56166 is a reply to message #56165] |
Sun, 14 February 2010 21:26 |
derkky
Messages: 14 Registered: February 2010
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I installed windows VIA bootcamp.
On topic, kinda:
Heres another graphics question from a noob(rest-assured, once i learn how to do this, i will learn how to make FMPS and release a mod, lol). Can I add meshes from another weapon to another weapon? I want to make a double bladed polearm thing. I think that all you have to do is import another mesh and put them together, then export the mesh, copy whats inside with note pad,and replace it with some other mesh. Can I just do that or do I have to do something else to join the two meshes together?
EDIT:
Oh, and ive gotten screenshots!
Thats him with his sheathed sword lol
Thats him with his unsheathed sword. Looks cool with JOB's stance!
Him blocking, errr...how is that effective?
Him stabbing a dead guard. I dont think you can see it but instead of stabbing the guard with his blade, his stabbing the guard with well, nothing.
[Updated on: Mon, 15 February 2010 00:24] Report message to a moderator
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