Need help [message #57519] |
Sun, 06 June 2010 09:57 |
Torionel
Messages: 71 Registered: March 2009
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Hi guys! Community of my site (and me) has been making big fable mod (as fable conquest) since last year. But at the end we'll have to import all our mods to one game.bin, finalalbion.wad etc. And give files to users.
So I have two important questions:
- how do you make new items with holded ID of CInventoryDef? When I import our fmps, I have to change wrong ID's to right by hand. But when I install mods of...modders from here, I don't have to.
- My idea how to give our "addon" to users - it's import all our mods to one game.bin (and give it them)...But when I move game.bin into game without any mods, big part of changes disappear. Maybe it's so because I installed mods by shadownet FE?
So I hope you'll help me.
[Updated on: Sun, 06 June 2010 10:06] Report message to a moderator
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