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First mod plan: Firearms [message #57915] |
Tue, 22 June 2010 13:55 |
akoshun
Messages: 6 Registered: June 2010 Location: Bowerstone
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Hey guys, that's it: my first post here. Let me introduce myself first, then let's go into the mod's description.
Okay, that's me, AkosHUN, but if you are lazy call me "come here" or simply akoshun. And yeah, before asking I am Hungarian, so I say sorry here for my bit-bad English. I'm new to modding Fable, so that will be a slow progress. But I have an idea. (Yeah, the mod part comes in.)
So, that will be my first mod ever. I mean I haven't make any mod at all before. I know, I will sweat blood, but I will do my best to complete the mod. Okay, that intro was long. Let's get started: My plan is to make guns in Fable. I know some people will hate that idea, and I'd like to add it here: I had no better idea. The main reason is that crossbows were... boring, and I try to improve the technology. Not so badly, only guns. My first decision about that mod was to import gun meshes from WoW. That idea had a... small mistake: I don't own WoW. Okay, that idea failed epicly. The next idea was to download meshes. Failed again. I had a brilliant idea: I will make my own meshes and textures. The point is that I will work on that little project, and I will update this post at every milestone/checkpoint. That's all for now, see you later!
News
First model
The first model is DONE, 510 polygons, to be honest looks shit, but I think not that bad for a first one (No graphical release yet). I completed the model, I had fun with the 3ds max's Material Editor and the mapping. It wasn't so useful, and it had a solution. I saved that as .3ds, imported into Blender (started thinking about that will be a real fail), exported into .x, in FE I replaced the mesh (The mesh had no texture, that is my guess, but in that blue background I just saw the... background, no model.). I couldn't see the model. It couldn't stop me, I did what I had to, I continued the project. Save, run Fable. Okay. Purchased an Oak Crossbow (replaced mesh). The same happened as in the FE mesh viewer, no model. It couldn't stop me as previously. Equipped the crossbow, and how surprising: CRASH (DD: <- that is a surprised smiley, don't start the guessing.) So my mood is under the tunnels of that toilet what frogs use, but as I experienced hard work, and some help would be useful like hell, so now I'm asking for help. I thought "It'll be easy, because it's just about drawing, selecting and pasting" I have a friend, who has a huuuuge vocabulary and says "Hah, and a horsecrap" So, my current problem is: texturing. What was unexpected, but I will solve it before I die, that one is for sure.
Another idea
It is simple! Export a crossbow from Fable, and edit it's mesh. How simple, it does NOT need texturing, but it will look a bit ugly. Still prefer my own meshes, what looks like a gun more than a crossbow turned into gun.
[Updated on: Wed, 23 June 2010 13:34] Report message to a moderator
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First mod plan: Firearms
By: akoshun on Tue, 22 June 2010 13:55
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Re: First mod plan: Firearms
By: asmcint on Tue, 22 June 2010 14:47
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Re: First mod plan: Firearms
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Re: First mod plan: Firearms
By: asmcint on Tue, 22 June 2010 15:05
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Re: First mod plan: Firearms
By: akoshun on Tue, 22 June 2010 15:09
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Re: First mod plan: Firearms
By: jwc2200 on Tue, 22 June 2010 15:20
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Re: First mod plan: Firearms
By: akoshun on Tue, 22 June 2010 15:21
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Re: First mod plan: Firearms
By: JohnDoe on Tue, 22 June 2010 18:26
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Re: First mod plan: Firearms
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Re: First mod plan: Firearms
By: akoshun on Wed, 23 June 2010 02:47
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Re: First mod plan: Firearms
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Re: First mod plan: Firearms
By: akoshun on Wed, 23 June 2010 11:28
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Re: First mod plan: Firearms
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Re: First mod plan: Firearms
By: JohnDoe on Thu, 24 June 2010 06:25
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Re: First mod plan: Firearms
By: akoshun on Thu, 24 June 2010 07:23
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Re: First mod plan: Firearms
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Re: First mod plan: Firearms
By: JohnDoe on Thu, 24 June 2010 20:22
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Re: First mod plan: Firearms
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Re: First mod plan: Firearms
By: Keshire on Tue, 06 July 2010 11:29
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