Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Graphics Editing » [Weapon] Sheath issue
Re: [Weapon] Exported fine - got Hresult error [message #58169 is a reply to message #58167] Wed, 30 June 2010 13:11 Go to previous messageGo to previous message
SnowmanDev is currently offline  SnowmanDev
Messages: 8
Registered: June 2010
Location: Warrington, UK
okey dpkey i'll have a nosey at that.

Can i just export the model from say the object file and import into max or do i have to export a fresh .X and start the whole weapon process from scratch ?

thank you.

:EDIT:

I tried the above suggestions on the exported version of the file, i managed to import it back into FE and the model spu on the right axis this time, but when i created the mod again then saved + run fable, the mesh was exactly the same as it was before.

Am i gonna have to go through each branch and edit everything ?

The branch i exported was the MESH_BUSTER, i didnt change anything else other than the 3 LOD and reloaded the textures, is this right ?

[Updated on: Wed, 30 June 2010 14:16]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Need Help Please
Next Topic: Merging Submeshes
Goto Forum:
  


Current Time: Mon May 20 05:17:31 PDT 2024

Total time taken to generate the page: 0.00497 seconds