Re: Help with importing Custom Armor Meshes into Fable Explorer [message #58189 is a reply to message #58178] |
Thu, 01 July 2010 09:17 |
Shingetsu no Kageryu
Messages: 8 Registered: June 2010
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Well first off, How does everyone know what I'm doing when I say its secret? am I realy that bad at keeping them?
Secondly, the mesh is there, just hidden by the export menu, and its even there when I open up the .x file in notepad, but if I re-import into max it either crashes or everything is tilted at a 90% angle, or if i import it into fe its invisible. Applying textures dosen't do anything, and there's nothing in the material's tab on Lod 1 or higher. It just dosen't want to be seen I guess. I know if the mesh worked it would be visible because any mesh that I can sucessfully import into fe is either white or gray. Also I know the rules about the matierals tab and its double apply changes, I leanerd that the hard way when i first started trying to re-color.
But thank you SnowmanDev and asmcint for a quick responce, I'll try fiddling around with it to get it to work. And I will try the regular Fe to see if that works!
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