Re: Help with importing Custom Armor Meshes into Fable Explorer [message #58274 is a reply to message #58178] |
Mon, 05 July 2010 09:43 |
Shingetsu no Kageryu
Messages: 8 Registered: June 2010
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Well, I followed crazybunny's skinweighting tutorial for all the modeling part so I got the hierarchy right and I did have the mesh at 0,0,0 so I'm confused too.. But I guess it doesn't matter seeing my desktop decided that now was a great time to die, I'm going to reinstall fable and all the apps and try it on my laptop to see if that actually makes a difference.
If there is someone who has 3ds max 8 or above and wants to take a look at my max scene just say something and I'll post it.
But thanks again for all the advice!
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