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Re: Hero Muscle Tone [message #59460 is a reply to message #59456] Fri, 24 September 2010 08:24 Go to previous messageGo to previous message
Keshire is currently offline  Keshire
Messages: 1266
Registered: July 2005

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Stranger wrote on Thu, 23 September 2010 19:00

AlbionPiemaster wrote on Thu, 23 September 2010 17:06

In regards to the solution JohnDoe offered early on in the piece, there is no way to prioritise morphing?
(ie if teen/kid was set, surely that would have priority over most of the other ones?)
Changing the order of the texture morphs in the CHeroMorphDef should change which layers go where but they will all have equal priority. How much a specific layer shows is solely determined by the stats.


That sounds about right. The whole system is screwy in how it's handled. Even Lionhead messed it up. The retail game makes chest hair disappear if everything is leveled up. Which was why I released a 'fix' for it.

I have screenshots of a bunch of different morph tests I did.
http://fable.pe-ell.net/gallery/album03?page=1

Tan/Anti-Tan doesn't work in the retail game. So they used them for Good/Evil instead. If I knew what stat was for tanning I'd fix that too (assuming it worked).

The bruising textures aren't used either. Another thing I had to go in and fix.

Plus the scar healing ratio's are completely messed up in the retail game. But even fixing them, a save and reload will insta heal to a regular scar. :/

Scar differences
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[/rant]



Apathy Cannot Inspire.
Ambivalence cannot lead.
Loved me. Feared me.
Changed me. Killed me.
Anything would be something.
But nothing is worst of all.

[Updated on: Fri, 24 September 2010 08:31]

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