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Re: STB crap [message #17900 is a reply to message #7527] Mon, 09 April 2007 12:31 Go to previous messageGo to previous message
BayStone is currently offline  BayStone
Messages: 144
Registered: October 2005
Location: HMQ
Got a question. Smile

Any ideas on how closely the STB terrain mesh matches the LEV heightfield? Not on topology (?) but in vertex count vs. cell count, etc. Basically, is STB mesh always a grid.

I was just thinking about which handles which... and how the FE-AE editor should handle it... whether the STB terrain mesh should generate the LEV heightfield or other way around. If the LEV generates the STB mesh then what are the consequences of that, texturing wise, etc. and vice versa.


Busy!

[Updated on: Mon, 09 April 2007 12:33]

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