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Home » Fable TLC » Discussion » Graphics Editing » Importing/Opening A Weapon In Blender
Importing/Opening A Weapon In Blender [message #60043] Wed, 03 November 2010 23:12 Go to previous message
IanMac35 is currently offline  IanMac35
Messages: 11
Registered: November 2010
Location: Milky way
Okay, i've looked everywhere and i couldn't find any tutorial or instruction on how to import or open a weapon from fable in blender. the only thing i'm trying to do is adjust the helper on scythe's weapon so it is held more towards the bottom, and sheathed lower.

i can not, for the life of me, figure out how to open the mesh in blender to edit these simple things. someone please help. this is driving me insane. and please don't give me a link to a different place. i've seen them all. i just need someone to give me some specific instructions on what to do. thanks
 
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