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Re: Importing/Opening A Weapon In Blender [message #60067 is a reply to message #60043] Fri, 05 November 2010 11:57 Go to previous messageGo to previous message
IanMac35 is currently offline  IanMac35
Messages: 11
Registered: November 2010
Location: Milky way
i downloaded 3ds max and i can't even figure out how to open the scythe in there. i was able to import the scythe into blender but the texture is all screwy and the helpers are nowhere to be seen. do you work with 3ds max?

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