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Home » Fable TLC » Discussion » Graphics Editing » Importing/Opening A Weapon In Blender
Re: Importing/Opening A Weapon In Blender [message #60084 is a reply to message #60043] Sat, 06 November 2010 09:07 Go to previous messageGo to previous message
IanMac35 is currently offline  IanMac35
Messages: 11
Registered: November 2010
Location: Milky way
yeah i know it's blender. i can't figure out how to import it into 3ds max. i could only figure it out in blender. do i need to install an importing program for 3ds max to make it work?

Hate is the illusion of superiority.
 
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