Fable: The Lost Chapters Mod Scene
Fast Uncompromising Discussions. FUDforum will get your users talking.

Home » Fable TLC » Discussion » Graphics Editing » Importing/Opening A Weapon In Blender
Re: Importing/Opening A Weapon In Blender [message #60097 is a reply to message #60043] Sun, 07 November 2010 10:39 Go to previous messageGo to previous message
IanMac35 is currently offline  IanMac35
Messages: 11
Registered: November 2010
Location: Milky way
thanks!

Hate is the illusion of superiority.
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: importing X files to 3dsmax
Next Topic: Importing meshes into fable explorer
Goto Forum:
  


Current Time: Sat May 18 22:44:59 PDT 2024

Total time taken to generate the page: 0.00507 seconds