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Gameplay balance [message #60742] Thu, 16 December 2010 16:20 Go to previous message
JohnDoe is currently offline  JohnDoe
Messages: 3007
Registered: October 2007

Retired
Objective: Revamp Fable gameplay balance to be steady and steadily increasing in difficulty. Not necessarily make it harder or easier, just sensible.

So I was thinking about putting together a gameplay balance mod and started taking stock of all things that affect balance. And then I realized that the list includes everything. Here's the list that I've come up with so far. It overlaps and is a bit redundant, but that's better than not having all the bases covered.

List of balance aspects

I'm willing to bet I missed a ton of things. Right now I just want a complete list, I'll figure out what to revamp and how later. Feel free to chime in.

[Updated on: Sat, 18 December 2010 01:04]

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