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Re: Gameplay balance [message #60897 is a reply to message #60879] Wed, 22 December 2010 07:44 Go to previous messageGo to previous message
James Butts is currently offline  James Butts
Messages: 148
Registered: February 2008
asmcint wrote on Tue, 21 December 2010 10:06

I have an idea for adding balance myself. Make enemy npc attacks(except for bosses and undead)slower to make it easier to be a decent swordsman. Also it would be nice if your character didn't start out with 1h combat animations like that of a master. Seriously, he wields those things gracefully as a CHILD! Would it be possible to make new weapon classes specifically designed so that you have newbie, novice, intermediate, and master swordsmanship styles? I think that might help balance out fable some.


erm.... he has had years of guild training..........


Dammit
 
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